Emotions Research and Medical Devices

During my time at UEGroup, my main project was the aerospace maintenance tool redesign, and I also worked on tools for the physical security of buildings for two different companies. In addition to these main projects, I contributed in small ways to a few medical device design projects (such as brainstorming interactions and note-taking for a research project). The other big project I completed was a new feature for an existing tool that usability researchers can use to measure the emotional reactions of participants.

The existing tool measures the type of emotion and degree the participant feels that emotion. The lead researcher in charge of the tool had experience during research sessions that sometimes participants felt more than one emotion, but the order they felt the emotions in did not dictate which was the dominant emotion, making it necessary to ask participants explicitly how intense the emotions are and which is the dominant emotion.

The design of this tool needed to fit on mobile, tablet, and desktop-sized screens and allow for both touch and mouse/keyboard. The tool is intended for audiences in many nations, so words needed to be kept to a minimum to avoid translation difficulties — this meant the design had to explain the interactions with little to no instructions. Through creating many different designs and getting feedback from my fellow designers, we found a design and set of interactions that allow the user to discover the needed inputs on their own and easily provide good data to the researcher.